Fable (Xbox)
Publisher: Microsoft
Publisher: Microsoft
Genre: Action RPG
Release Date: September 14, 2004 (US)
Release Date: September 14, 2004 (US)
Release Date: September 14, 2004 (US)
M for Mature: Blood, Sexual Themes, Strong Language, Violence
PEGI: 16+
Fable
Fable (Xbox)

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Publisher: Microsoft
Publisher: Microsoft
Genre: Action RPG
Release Date: September 14, 2004 (US)
Release Date: September 14, 2004 (US)
Release Date: September 14, 2004 (US)
M for Mature: Blood, Sexual Themes, Strong Language, Violence
PEGI: 16+
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Fable

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Fable is here, but is it the definitive RPG experience we all hoped it would be? Read Review

RPG from the mind of Peter Molyneux. In Fable, the players' every action determines their character's skills, appearances and moralities. Life stories are created from childhood through adulthood and on to old age. Players may choose the paths of righteousness or dedicate their characters' lives to evil; observing as they transform into reflections of their actions and decisions. As players' characters develop, the world reacts to them and their actions. People comment on their successes, failures, appearances and behaviors. Their many opinions are expressed through applause, mockery, trepidation, panic and even flirtation. With each person characters aid and every creature they slay, the world is changed forever. In Fable, gamers decide: "Who will I be?"


Fable Game Help

Fable Walkthrough & Strategy Guide (Sep 14, 2004)

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Fable Cheats & Codes (21)

Latest Articles for Fable

Lionhead Gets Venture Capital

Xbox News | Oct 19, 2004

Lionhead Studios feeds its war chest with a few million pounds. Read More »

Fable Sells Like HotCakes

Xbox News | Sep 24, 2004

Peter Molyneux's Fable is breaking records and making bank. Read More »

Fable In Stores

Xbox News | Sep 15, 2004

You no longer have to wait for Fable, it is now waiting for you! Read More »

Fable

Xbox Reviews | Sep 10, 2004

It's been a long time coming, that's for sure, but Fable is finally upon us. A few things are safe to say: it's brilliant, for one, but perhaps not in the way that we had been lead to believe. It also bears the mark of the creative force responsible for its conception: Peter Molyneux, the renowned game designer, and creator of games like Populous and Black & White. Most importantly, the experience it provides is completely engrossing, and all of its subtle elements were crafted with a careful hand. The resulting game feels like it's teeming with life, and genuinely responding to your interactions. Whether or not it's all nothing but smoke and mirrors is secondary. Read More »

Fable: Hero Showcase #1: Evil Heroes

Xbox News | Sep 3, 2004

Revenge. What is revenge to a small boy who has witnessed his whole town getting burned to the ground and his father slaughtered? What is revenge to a boy whose mother and sister have been tortured and taken away by bandits? Read More »

Editions

Also known as: Project Ego

Fable (Xbox)

Release Region: United States
Release Date: September 14, 2004
Publisher: Microsoft

ESRB M for Mature Blood, Sexual Themes, Strong Language, Violence

Fable (Xbox)

Release Region: Japan
Release Date: March 17, 2005
Publisher: Microsoft

Fable Bonus DVD (Xbox)

Release Region: United States
Release Date: September 14, 2004
Publisher: Microsoft

Also available on: Xbox 360

Specifications

For more info on these technical requirements and features, please view GameSpy's Specs FAQ.

Features

  • Forge a hero based on your actions: Age and evolve a hero or villain through the actions you choose and the path you follow be it for good, evil, or in between Ply the way of the sword, and see your muscles bulge. Weave the dark arts, and witness power crackle at your fingertips. Skulk in the shadows, and watch your skin bleach.
  • Engage in intense real time combat: collect battle scars as you duel with a world of cunning foes and deadly creatures. Master an array of deadly weaponry as you hone the art of blade craft. Hunt your quarry using subterfuge and stealth. Weave death from the elements, as you harness the dark arts of the arcane.
  • Build your living legend: through deeds and actions, build a name for yourself across the land. Recruit allies and followers. Gain glory or notoriety. Make friends and enemies. Interact with a living world of people, places, and event all reactive to you. hero or butcher? Who will you be.

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