Surreal action adventure game starring Raz, a powerful young cadet at psychic summer camp. While working on his levitation merit badge, Raz discovers that someone is kidnapping psychic children and stealing their brains. In order to foil this evil plot and earn the title of Psychonaut, Raz must project himself into the minds of one bizarre character after another to battle their nightmares and mental demons. He does all this while continuing to earn his psychic merit badges in Telekinesis, Clairvoyance, Pyrokinesis and more. Players run, bounce, float, climb, swing and sneak while defeating monsters, lunatics and demons with the Psi-Blast, a mental burst of energy that will banish nightmares.
Tim Schafer's at it again, and his vision of summer camp makes for one of the most enjoyable experiences on the Xbox. Read More »
If you've been reading my column -- and judging by the traffic you haven't -- then you'll know that I'm a big fan of Psychonauts and what it represents for gaming. This platform game is an incredibly creative, wonderfully humorous, and refreshingly original title with the enormous potential to rise above the glut of sequels and "me too" titles that comprise the majority of the market. When Psychonauts was unceremoniously dropped by Microsoft, it became the martyr of creative game design in my heart. But like Obi-Wan Kenobi, I knew it would become much more powerful than Microsoft could possibly imagine. Recently, I stopped by Doublefine to check out Psychonauts and I was tickled chartreuse to see that its considerable potential is being actualized. Read More »
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